The Pokemon that are including in the Epic Strategic Team are as follows:
Venusaur - Lv.100
-Petal Dance
-Leech Seed
-Synthesis
-Spore
Ability: Natural Cure
Item: BrightPowder
Swampert: -Lv.100
-Earthquake
-Solarbeam
-HydroPump
-Ice Beam
Ability: Drought
Item: Cell Battery
Espeon -Lv.100
-Heal Bell
-Yawn
-Physic
-Fling
Ability: Synchronize
Item: Flame Orb
Battle Info: When you go into battle, use yawn, because the flame orb doesn't go into affect until the first turn ends. Once it burns you, it will pass the burn onto the opponent, use Fling, to throw it at the opponent, which will catch it if it does not have a held item. The next turn, the opponent should be sleeping, use heal bell, and the next turn Physic, to actually do some damage.
Absol This is a Baton Passer Pokemon - Lv.100
-Baton Pass
-Calm Mind
-Substitute
-Minimize
Ability: Trace
Item: Lax Incense
Battle Info: My main use of this Pokemon was to gain a lot of Evasiveness, then send out a strong bulky Pokemon, such as Rampardos, and have do tons of damage. So use Substitute, and keep using minimize/calm mind until the substitute breaks, then Baton Pass to another pokemon. You can also switch out while still using Substitute, for it passes that on to the next Pokemon as well.
Lampent:Evolve with Held Dusk Stone -Lv.100
-Blank- Inferno(Teach with Move Remember-er)
-Blank- Hex(Teach with Move remember-er)
-Minimize
-Pain Split
Ability: Flash Fire
Item: Dusk Stone
Battle Info: Use inferno, which gives the opponent a burn as well as doing damage, then use Hex. Even though it's a ghost type, it damages not-very-effective types like it would damage a normally effective opponent. Mimimize and Pain Split are miscellaneous, but useful if you use them right.
Bannete Lv.100
-Hex
-Gunk Shot
-Fling
-Trick
Ability: Insomnia
Item: Flame Orb
Battle Info: This Pokemon can be very useful, but it all depends on the opponent for the strategy to work. If you know the opponent does not have a held item, DO NOT send bannete out, unless you really need to. It will just ruin the attack strategy he's supposed to be used for. Hex and gunk shot, they are used like Chandelure, poison the opponent, then use hex. Trick and fling... Bannete has a Flame Orb, use trick on the first turn, switch the items and force the opponent to gain a burn. Then use the stolen item with fling, therefore doing damage(depending on the item), which they can't catch because they have the flame orb, and making him stuck with a burn for the rest of the battle